
Some bazaar goods are available as normal shop items at different prices. Once an item has been bought, the ingredient quantity for that item is reduced to 0.

This is a list of every bazaar good in the original version of Final Fantasy XII. With this trick, the player can potentially use the same High Arcana to create items for the Tournesol, and make Tournesol and Kumbha at the same time using the same Gemsteels. This glitch, however, also works the other way around, to the player's advantage, because if both items become available before either is purchased, the player only needs the two Bone Fragments, that can be used for both items, so instead of needing four (two for each item), one would only need two (two is used for both items simultaneously). Therefore, if there are two items that both use, say, two Bone Fragments to make, and the player has sold six Bone Fragments to the Bazaar when one of the items is purchased, the number of Bone Fragments in the Bazaar's "memory" drops to zero, meaning the player will need to farm more Bone Fragments for the second item requiring that ingredient. While the items can be sold whenever, when any item is purchased at the Bazaar using a certain ingredient, the number of said items in stock drops to zero. When items are sold at the Bazaar, the game remembers how many items have been sold at any point of the game. Using the bazaar glitch to the player's advantage. The player must then leave the sell menu and the new item will appear in the bazaar: the Morbid Urn at 250,000 gil, which is revealed to be the Canopic Jar when the player buys it.įinal Fantasy XII Zodiac Age-Bazaar trick(Tournesol,Kumbha,Stoneblade,Magepower Shishak,Maximillian) The player must first sell at a store the following: The player may sell the ingredients at any time, as the game will remember the items sold, and in which quantity.

To be 100% sure that the item needed is obtained, the player will have to sell just the particular ingredients for that item, all at once in one single sell session, then exit the sell menu to get the item. It is good to bear in mind though that common ingredients might get used by a different recipe, not the particular one the player is after. The items can be sold at any shop, and do not need to be sold at the same time. If one is lucky, one might find some articles selling for below the going rate.įor example, to get the Canopic Jar, the player will need to sell three specific items. Few require too much skill or effort, though, making crafted articles a common sight at market, their quality, if not quite their appearance, being hardly distinguishable from that of regularly produced goods. Others require crystals, concoctions, and alchemy to produce. Some of these are little more than refinements on the base materials. Loot from monsters and the like are crafted into articles fit for sale.
